The Vitruvian Principles
The structure of the Major Project takes its lead from the Vitruvian principles of Commodity, Firmness and Delight, to which we add the non-Vitruvian principles of Business and Cultural Context.
The Vitruvian Principles
Vitruvius, in full Marcus Vitruvius Pollio, flourished 1st century bc, Roman architect, engineer, and author of the celebrated treatise De architectura (On Architecture), a handbook for Roman architects.
David Watson
- Utilitas (Utility)
- It should be useful and function well for the people using it. We call this “Commodity”.
- Firmatis (Durability)
- It should stand up robustly and remain in good condition. We call this “Firmness”.
- Venustatis (Beauty)
- It should delight people and raise their spirits. We call this “Delight”.
Principled crit sessions :)
These principles will guide your project work. Over the coming weeks, you will present your progress in line with these themes.
- intro The Vitruvian Principles Introduction to the Major Project and the leading principles.
- informal presentations Brainstorming ideas First official MP session - brainstorming early ideas, group discussion on possibilities, feedback on concepts.
- Crit 1 Business & cultural context First presentation: on the purpose of your website and how it fits into the bigger picture
- Crit 2 Commodity Presentation on planning for content, IA, accessibility and UX
- Crit 3 Firmness Presentation on technology considerations, the building blocks you're planning to use for your project.
- Crit 4 Delight Presentation on brand design, including aesthetics
- Crit 5 Prototype Presentation of your prototype - a work-in-progress version of your final product.